BIS fnc call: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
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<code>{ [[hint]] "Hello"; } [[call]] [[BIS_fnc_call]];</code>
<code>{ [[hint]] "Hello"; } [[call]] [[BIS_fnc_call]];</code>


| [[BIS_fnc_spawn]], [[BIS_fnc_execVM]], [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]]
|seealso= [[BIS_fnc_spawn]], [[BIS_fnc_execVM]], [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]]
}}
}}



Revision as of 00:23, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
params: Anything - function arguments
code: Code - function code
Return Value:
Return value needed

Alternative Syntax

Syntax:
code call BIS_fnc_call;
Parameters:
code: Code
Return Value:
Anything

Examples

Example 1:
Show a message for the current player. [["Hello"], {hint (_this select 0);}] call BIS_fnc_call;
Example 2:
Alternative syntax { hint "Hello"; } call BIS_fnc_call;

Additional Information

See also:
BIS_fnc_spawnBIS_fnc_execVMBIS_fnc_execFSMBIS_fnc_execRemote

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note




Posted on November 30, 2014 - 02:22 (UTC)
Strangepete
As of writing (ver. 1.37) BIS_fnc_call is only a wrapper for BIS_fnc_spawn. Both functions use call to execute the code.