getResolution: Difference between revisions
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| [[getObjectFOV]], [[worldToScreen]], [[screenToWorld]], [[safeZoneX]], [[safeZoneY]], [[safeZoneW]], [[safeZoneH]] | |seealso= [[getObjectFOV]], [[worldToScreen]], [[screenToWorld]], [[safeZoneX]], [[safeZoneY]], [[safeZoneW]], [[safeZoneH]] | ||
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Revision as of 23:47, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- SystemGUI Control
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
_res = getResolution; // a 16/9 single monitor setup
[ 1360, // width 768, // height 867, // 2D viewport width 653, // 2D viewport height 1.77778, // aspect ratio 0.85 // UI scale ]
- Example 2:
_res = getResolution; // dedicated server
[ 160, // width 120, // height 136, // 2D viewport width 102, // 2D viewport height 1.33333, // aspect ratio 0.85 // UI scale ]
- Example 3:
_res = getResolution; // a triple 16/9 monitor setup
[ 5760, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 5.33333, // aspect ratio 0.55 // UI scale ]
- Example 4:
- Template:Since:
_res = getResolution; // 16/9 monitor setup
[ 1920, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 1.77778, // aspect ratio 0.55, // UI scale 0.75, // fovTop 1.33333, // fovLeft false // tripleHead ]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 05:38, 20 December 2010
- tom_48_97
- This command can be useful to play a video (see this function BIS_fnc_playVideo) in the given format if you have compiled it for different UI scale.