getResolution: Difference between revisions

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| [[getObjectFOV]], [[worldToScreen]], [[screenToWorld]], [[safeZoneX]], [[safeZoneY]], [[safeZoneW]], [[safeZoneH]]
|seealso= [[getObjectFOV]], [[worldToScreen]], [[screenToWorld]], [[safeZoneX]], [[safeZoneY]], [[safeZoneW]], [[safeZoneH]]
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Revision as of 23:47, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
SystemGUI Control

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
_res = getResolution; // a 16/9 single monitor setup [ 1360, // width 768, // height 867, // 2D viewport width 653, // 2D viewport height 1.77778, // aspect ratio 0.85 // UI scale ]
Example 2:
_res = getResolution; // dedicated server [ 160, // width 120, // height 136, // 2D viewport width 102, // 2D viewport height 1.33333, // aspect ratio 0.85 // UI scale ]
Example 3:
_res = getResolution; // a triple 16/9 monitor setup [ 5760, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 5.33333, // aspect ratio 0.55 // UI scale ]
Example 4:
Template:Since:_res = getResolution; // 16/9 monitor setup [ 1920, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 1.77778, // aspect ratio 0.55, // UI scale 0.75, // fovTop 1.33333, // fovLeft false // tripleHead ]

Additional Information

See also:
getObjectFOVworldToScreenscreenToWorldsafeZoneXsafeZoneYsafeZoneWsafeZoneH

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 05:38, 20 December 2010
tom_48_97
This command can be useful to play a video (see this function BIS_fnc_playVideo) in the given format if you have compiled it for different UI scale.