isBleeding: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>
|x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>


| [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]]
|seealso= [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]]
}}
}}

Revision as of 23:49, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
Return Value:
Return value needed

Examples

Example 1:
if (isBleeding player) then { player groupChat "I'm bleeding!!"; }

Additional Information

See also:
getBleedingRemainingisBurningsetBleedingRemaining

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note