handgunMagazine: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Some wiki formatting)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
|0.70
 
|version1= 0.70
 
|arg= global
|arg= global


|gr1= Unit Inventory
|gr1= Unit Inventory


| Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only.
|descr= Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only.


| '''handgunMagazine''' unit
|s1= [[handgunMagazine]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]


| [[Array]]
|r1= [[Array]]


|x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; //["16Rnd_9x21_Mag"]
|x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; {{cc|["16Rnd_9x21_Mag"]}}</code>
</code>


|x2= <code>_array <nowiki>=</nowiki> [[handgunMagazine]] [[player]];
|x2= <code>_array <nowiki>=</nowiki>[[handgunMagazine]] [[player]];
[[if]] ([[count]] _array > 0) [[then]] {
[[if]] ([[count]] _array > 0) [[then]] {
[[hint]] ("Handgun is loaded with " + (_array [[select]] 0) + "!");
[[hint]] ("Handgun is loaded with " + (_array [[select]] 0) + "!");

Revision as of 12:55, 11 April 2021

Hover & click on the images for description

Description

Description:
Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
handgunMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]
Example 2:
_array =handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };

Additional Information

See also:
handgunWeaponhandgunItemsaddHandgunItemremoveHandgunItemremoveAllHandgunItemsprimaryWeaponMagazinesecondaryWeaponMagazinebinocularMagazine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note