handgunMagazine: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|0.70 | |||
|version1= 0.70 | |||
|arg= global | |arg= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | |descr= Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | ||
| | |s1= [[handgunMagazine]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Array]] | |r1= [[Array]] | ||
|x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; | |x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; {{cc|["16Rnd_9x21_Mag"]}}</code> | ||
</code> | |||
|x2= <code>_array <nowiki>=</nowiki> [[handgunMagazine]] [[player]]; | |x2= <code>_array <nowiki>=</nowiki>[[handgunMagazine]] [[player]]; | ||
[[if]] ([[count]] _array > 0) [[then]] { | [[if]] ([[count]] _array > 0) [[then]] { | ||
[[hint]] ("Handgun is loaded with " + (_array [[select]] 0) + "!"); | [[hint]] ("Handgun is loaded with " + (_array [[select]] 0) + "!"); |
Revision as of 12:55, 11 April 2021
Description
- Description:
- Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- handgunMagazine unit
- Parameters:
- unit: Object
- Return Value:
- Array
Examples
- Example 1:
hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]
- Example 2:
_array =handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };
Additional Information
- See also:
- handgunWeaponhandgunItemsaddHandgunItemremoveHandgunItemremoveAllHandgunItemsprimaryWeaponMagazinesecondaryWeaponMagazinebinocularMagazine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note