BIS fnc spawn: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " <!-- [A-Z]+ Notes? Section -->" to "") |
||
Line 36: | Line 36: | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- For example: | <!-- For example: | ||
Line 45: | Line 44: | ||
Isn't that awesome?!</dd> --> | Isn't that awesome?!</dd> --> | ||
</dl> | </dl> | ||
Revision as of 00:59, 6 April 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- params: Anything - function arguments
- code: Code - function code
- Return Value:
- Return value needed
Alternative Syntax
Examples
- Example 1:
- Show a message for the current player.
[["Hello"], {hint (_this select 0);}] spawn BIS_fnc_spawn;
- Example 2:
- Show a message to all connected players.
[[["Hello"], {hint (_this select 0);}], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP;
- Example 3:
- Alternative syntax
{hint "Hello";} spawn BIS_fnc_spawn;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note