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Lou Montana (talk | contribs) m (Text replacement - " |game1= ofp |version1= 1.00 |game2= arma1 |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.51 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 0.50 " to " |game1= ofp |version1= 1.00 |game...) |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|r1= [[String]] - The full string (up to 8kb, see above) is returned. | |r1= [[String]] - The full string (up to 8kb, see above) is returned. | ||
|x1= <code>[[format]] ["Player:%1, player's side:%2", [[player]], [[side]] [[player]]]; {{cc|returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"}}</code> | |x1= <code>[[format]] ["Player:%1, player's side:%2", [[player]], [[side]] [[player]]]; {{cc|returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"}}</code> | ||
Revision as of 20:04, 10 June 2021
Description
- Description:
- Composes a string containing other variables or other variable types. Converts any variable type to a string. If you want to convert a string back to a number, use parseNumber.
- Groups:
- Strings
Syntax
- Syntax:
- format [formatString, var1, var2, ...]
- Parameters:
- formatString: String - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.
- var1: Anything - variable referenced by %1
- var2: Anything - variable referenced by %2
- Return Value:
- String - The full string (up to 8kb, see above) is returned.
Examples
- Example 1:
format ["Player:%1, player's side:%2", player, side player]; // returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"
- Example 2:
player addEventHandler ["HandleDamage", { hint format ["You just sustained %1%2 damage!", ceil ((_this select 2) * 100), "%"]; }]; // Shows "You just sustained 20% damage!"
Additional Information
- See also:
- formatTextendlstrtoStringjoinString
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Worldeater
- The maximum number of characters returned by the format command seems to depend on the total byte count. For plain ASCII strings the limit is 2048 characters.
- Posted on March 28, 2015 - 09:22 (UTC)
- Heeeere's Johnny!
-
In addition to the note above, formatTexted strings are Structured Text, hence cannot be used like formatted strings (with most scripting commands). A workaround to get strings of type String with more than 8191 characters is:
str formatText ["%1", _string]
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings