forceCadetDifficulty: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|pr= " to "") |
Lou Montana (talk | contribs) m (Text replacement - "|mp= " to "") |
||
Line 13: | Line 13: | ||
|descr= Forces <tt>showCadetHints</tt> and <tt>showCadetWP</tt> global Cadet [[Arma 3: Difficulty Settings|{{arma3}} difficulty]], returns previous settings. | |descr= Forces <tt>showCadetHints</tt> and <tt>showCadetWP</tt> global Cadet [[Arma 3: Difficulty Settings|{{arma3}} difficulty]], returns previous settings. | ||
|s1= [[forceCadetDifficulty]] [showCadetHints, showCadetWP] | |s1= [[forceCadetDifficulty]] [showCadetHints, showCadetWP] |
Revision as of 20:58, 21 May 2021
Description
- Description:
- Forces showCadetHints and showCadetWP global Cadet Arma 3 difficulty, returns previous settings.
- Groups:
- Difficulty
Syntax
- Syntax:
- forceCadetDifficulty [showCadetHints, showCadetWP]
- Parameters:
- showCadetHints: Boolean - showCadetHints difficulty
- showCadetWP: Boolean - showCadetWP difficulty
- Return Value:
- Array of Booleans - [prev_showCadetHints, prev_showCadetWP]
Examples
- Example 1:
private _previousSettings = forceCadetDifficulty [true, false];
- Example 2:
private _fnc_forceCadetDifficulty = { params ["_OKButtonPressed"]; if (_OKButtonPressed) then { forceCadetDifficulty (switch (toLowerANSI configName ((configFile >> "CfgDifficultyPresets") select difficulty)) do { case "recruit"; case "regular": { // showCadetHints = 1; // showCadetWP = 1; [true, true] }; case "veteran": { // showCadetHints = 0; // showCadetWP = 1; [false, true] }; default { // showCadetHints = 0; // showCadetWP = 0; [false, false] }; }); }; }; [true] call _fnc_forceCadetDifficulty; [missionNamespace, "OnGameOptionsExited", _fnc_forceCadetDifficulty] call BIS_fnc_addScriptedEventHandler;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note