getRepairCargo: Difference between revisions

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m (Text replacement - "<br><br> {{Feature" to "{{Feature")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


| [[Number]] - repair cargo value, -1 if repair cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]]
|r1=[[Number]] - repair cargo value, -1 if repair cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]]


|x1= <code>value = [[getRepairCargo]] vehicleName;</code>
|x1= <code>value = [[getRepairCargo]] vehicleName;</code>

Revision as of 20:46, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Vehicle Inventory

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
Return Value:
Number - repair cargo value, -1 if repair cargo is not supported, 0 if the vehicle is !alive or isNull

Examples

Example 1:
value = getRepairCargo vehicleName;

Additional Information

See also:
setRepairCargogetAmmoCargogetFuelCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 22, 2014 - 17:17 (UTC)
AgentRev
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.