allGroups: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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|seealso= [[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] | |seealso= [[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] | ||
}} | }} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 22:45, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GroupsObject Detection
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Array
Examples
- Example 1:
{(leader _x) sideChat "Go ! Go ! Go !"} forEach allGroups;
- Example 2:
- All groups with players:
private _allGroupsWithPlayers = []; {_allGroupsWithPlayers pushBackUnique group _x} forEach allPlayers;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note