setParticleRandom: Difference between revisions
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<dd class="notedate">Posted on July 03, 2013 - 15:35</dd> | <dd class="notedate">Posted on July 03, 2013 - 15:35</dd> | ||
<dt class="note">[[User:Druid|Druid]]<dd class="note">Support of parameter <i>bounceOnSurface</i> ([[Number]] - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command [[setParticleParams]].<br> | <dt class="note">[[User:Druid|Druid]]</dt> | ||
<dd class="note">Support of parameter <i>bounceOnSurface</i> ([[Number]] - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command [[setParticleParams]].<br> | |||
</dl> | </dl> |
Revision as of 18:33, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Particles
Syntax
- Syntax:
- Syntax needed
- Parameters:
- particleSource: Object
- lifeTime: Number
- position: Array in format [randomX, randomY, randomZ]
- moveVelocity: Array in format [randomX, randomY, randomZ]
- rotationVelocity: Number
- size: Number
- color: Color (RGBA)
- directionPeriod: Number
- directionIntensity: Number
- angle: Number (Optional)
- bounceOnSurface: Number (Optional) Template:Since
- Return Value:
- Nothing
Examples
- Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];
Additional Information
- See also:
- ParticleArraysetParticleCirclesetParticleParamsParticleTemplatessetParticleClassparticlesQualitysetParticleFire
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 03, 2013 - 15:35
- Druid
- Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.