getDir: Difference between revisions
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{{Feature|arma3 | An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]].}} | {{Feature|arma3 | An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]].}} | ||
| [[getDir]] object | |s1= [[getDir]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 23:04, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
Alternative Syntax
- Syntax:
- pos1 getDir pos2 Template:Since
- Parameters:
- pos1: Object, Position2D or Position3D - from where
- pos2: Object, Position2D or Position3D - to where
- Return Value:
- Number
Examples
Additional Information
- See also:
- getDirVisualdirectiongetRelDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 23, 2013
- AgentRev
-
Be careful when using this command in conjunction with BIS_fnc_rotateVector2D, which rotates vectors counterclockwise as per trigonometric conventions, while getDir returns a clockwise angle.
To counter this, simply negate the output of getDir:[[0,1,0], -(getDir _object)] call BIS_fnc_rotateVector2D;