titleObj: Difference between revisions

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m (Text replacement - " \| *ofp * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | ofp |1.$1 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arm...)
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
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| Shows object defined in global config in CfgTitles
| Shows object defined in global config in CfgTitles


| '''titleObj''' [class, type, speed, showInMap]
|s1=  '''titleObj''' [class, type, speed, showInMap]
 
|p1= [class, type, speed, showInMap]: [[Array]]
|p1= [class, type, speed, showInMap]: [[Array]]
|p2= class: [[String]] - defined in <tt>[[configFile]] >> "CfgTitles" >> class</tt>
|p2= class: [[String]] - defined in <tt>[[configFile]] >> "CfgTitles" >> class</tt>

Revision as of 23:28, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
titleObj [class, type, speed, showInMap]
Parameters:
[class, type, speed, showInMap]: Array
class: String - defined in configFile >> "CfgTitles" >> class
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - Time in seconds to fade in resource. Default: -1
showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
Return Value:
Nothing

Examples

Example 1:
titleObj ["BISLogo", "PLAIN"]

Additional Information

See also:
titleTexttitleRsccutRsccutObjcutTextallActiveTitleEffects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note