setFeatureType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Enable/disable object as a feature/landmark. Possible feature types: | |descr= Enable/disable object as a feature/landmark. Possible feature types: | ||
* 0 - Feature disabled | * 0 - Feature disabled | ||
* 1 - Object is always visible within object view distance | * 1 - Object is always visible within object view distance |
Revision as of 21:19, 13 June 2021
Description
- Description:
- Enable/disable object as a feature/landmark. Possible feature types:
- 0 - Feature disabled
- 1 - Object is always visible within object view distance
- 2 - Object is always visible within terrain view distance
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object setFeatureType type
- Parameters:
- object: Object
- type: Number - the desired feature type
- Return Value:
- Boolean
Examples
- Example 1:
- Set a building to be always rendered:
building setFeatureType 2;
Additional Information
- See also:
- setViewDistancesetObjectViewDistance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 10, 2017 - 16:18 (UTC)
- Waffle SS.
- For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.