BIS fnc WLSmoothText: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s1= +" to "|s1= ") |
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|descr= Display given text smoothly. | |descr= Display given text smoothly. | ||
|s1= | |s1= [text, nbOfLines, duration, color, outline] [[call]] [[BIS_fnc_WLSmoothText]] | ||
|p1= text: [[String]] - text to display | |p1= text: [[String]] - text to display |
Revision as of 15:33, 19 June 2021
Description
Syntax
- Syntax:
- [text, nbOfLines, duration, color, outline] call BIS_fnc_WLSmoothText
- Parameters:
- text: String - text to display
- nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
- duration: Number - (Optional, default 5) on-screen duration
- color: Color (RGBA) - (Optional, default [1,1,1,1]) text color
- outline: Boolean - (Optional, default true) true to outline the text, false not to
- Return Value:
- Nothing
Examples
- Example 1:
["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition
Additional Information
Notes
-
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