BIS fnc nearestPosition: Difference between revisions
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|seealso= [[nearObjects]], [[nearestObject]], [[nearestObjects]], [[BIS_fnc_nearestPoint]], [[BIS_fnc_nearestNum]], [[BIS_fnc_nearestRoad]], [[BIS_fnc_nearestHelipad]], [[BIS_fnc_isPosBlacklisted]] | |seealso= [[nearObjects]], [[nearestObject]], [[nearestObjects]], [[BIS_fnc_nearestPoint]], [[BIS_fnc_nearestNum]], [[BIS_fnc_nearestRoad]], [[BIS_fnc_nearestHelipad]], [[BIS_fnc_isPosBlacklisted]] | ||
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Revision as of 23:02, 16 June 2021
Description
- Description:
- Function to find the nearest Object or position from a list, when compared to a given reference.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- [items, origin] call BIS_fnc_nearestPosition
- Parameters:
- items: Array of Object, Location, Group, String (marker) and/or Position - note that for a group, leader's position is used
- origin: Object, Location, Group, String (marker) or Position
- Return Value:
- Object, Location, Group, String (marker) or Position - the closest from items
Examples
- Example 1:
// Find the nearest marker from player _nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition;
- Example 2:
// Find the nearest marker to trigger using trigger onActivation code _nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition;
Additional Information
- See also:
- nearObjectsnearestObjectnearestObjectsBIS_fnc_nearestPointBIS_fnc_nearestNumBIS_fnc_nearestRoadBIS_fnc_nearestHelipadBIS_fnc_isPosBlacklisted
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
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