BIS fnc destroyCity: Difference between revisions
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|p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings | |p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings | ||
|r1=[[Boolean]] - [[true]] when completed | |r1= [[Boolean]] - [[true]] when completed | ||
|x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code> | |x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code> |
Revision as of 22:26, 7 August 2021
Description
- Description:
- Destroys building in given area based on input seed.
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- [position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Boolean - true when completed
Examples
- Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;
Additional Information
- See also:
- setDamagenearestBuildingbuildingPos
Notes
-
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