isPlayer: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Killzone Kid (talk | contribs) No edit summary |
||
Line 22: | Line 22: | ||
|descr= Checks if given person is a [[player]]. Returns [[true]] for headless clients as well.<br> | |descr= Checks if given person is a [[player]]. Returns [[true]] for headless clients as well.<br> | ||
{{Feature | Warning | In some cases, the identity of certain player units might fail to propagate to other clients and the server, which causes [[isPlayer]] and [[getPlayerUID]] to incorrectly return <tt>[[false]]</tt> and <tt>""</tt>, respectively, where the affected units are [[not]] [[local]].<ref>https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1096</ref> Therefore, beware of false negatives.}} | {{Feature | Warning | In some cases, the identity of certain player units might fail to propagate to other clients and the server, which causes [[isPlayer]] and [[getPlayerUID]] to incorrectly return <tt>[[false]]</tt> and <tt>""</tt>, respectively, where the affected units are [[not]] [[local]].<ref>https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1096</ref> Therefore, beware of false negatives.}} | ||
{{Feature|Informative| Since Arma v2.05.147834 dead players could be queried with alt syntax version of the command. While identity still exists on the dead body of a player this command will return [[true]].}} | |||
|s1= [[isPlayer]] unit | |s1= [[isPlayer]] unit | ||
Line 28: | Line 29: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|s2= [[isPlayer]] [person] ''(Since Arma v2.05.147834)'' | |||
|p21= [person]: [[Array]] | |||
|p22= person: [[Object]] - dead or alive player | |||
|r2= [[Boolean]] - [[true]] if is/was player | |||
|x1= <code>[[if]] ([[isPlayer]] _Soldier1) [[then]] { | |x1= <code>[[if]] ([[isPlayer]] _Soldier1) [[then]] { |
Revision as of 21:41, 30 June 2021
Description
- Description:
- Checks if given person is a player. Returns true for headless clients as well.
- Groups:
- Multiplayer
Syntax
Alternative Syntax
- Syntax:
- isPlayer [person] (Since Arma v2.05.147834)
- Parameters:
- [person]: Array
- person: Object - dead or alive player
- Return Value:
- Boolean - true if is/was player
Examples
- Example 1:
if (isPlayer _Soldier1) then { _Soldier1 setDamage 1; };
- Example 2:
_playerCount = {isPlayer _x} count playableUnits;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Multiplayer