moveInDriver: Difference between revisions
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Lou Montana (talk | contribs) m (Add link to AI Group Vehicle Management) |
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|descr= Moves soldier into vehicle driver position (immediate, no animation). | |descr= Moves soldier into vehicle driver position (immediate, no animation). | ||
{{Feature|important| | {{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | ||
|mp= {{Feature|important|''unit'' must be [[Multiplayer Scripting#Locality|local]], while the vehicle's locality does not matter.}} | |||
|s1= unit [[moveInDriver]] vehicle | |s1= unit [[moveInDriver]] vehicle | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= vehicle: [[Object]] | |p2= vehicle: [[Object]] | ||
|r1=[[Nothing]] | |r1=[[Nothing]] | ||
|x1= <code>_soldierOne | |x1= <code>_soldierOne [[moveInDriver]] _tankOne</code> | ||
|seealso= [[moveInAny]], [[moveInCargo]], [[moveInCommander]], [[moveInGunner]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[isTurnedOut]] | |seealso= [[moveInAny]], [[moveInCargo]], [[moveInCommander]], [[moveInGunner]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[isTurnedOut]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt> | <dt class="note">[[User:Ceeeb|Ceeeb]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[ | In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation Flashpoint: EventHandlers List|event]]. To ensure the getIn event is fired, use the "getIn Driver" [[Operation Flashpoint: Actions List|action]] command. | ||
</dd> | |||
</dl> | </dl> |
Revision as of 23:51, 5 August 2021
Description
- Description:
- Moves soldier into vehicle driver position (immediate, no animation).
- Multiplayer:
- Groups:
- Unit Control
Syntax
- Syntax:
- unit moveInDriver vehicle
- Parameters:
- unit: Object
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne moveInDriver _tankOne
Additional Information
- See also:
- moveInAnymoveInCargomoveInCommandermoveInGunnermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunnerisTurnedOut
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect