units: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|x4= <sqf>// Both methods are the same, the latter is preferred
|x4= <sqf>// Both methods are the same, the latter is preferred
units group player; // [B Alpha 1-1:1 (R3vo),B Alpha 1-1:2,B Alpha 1-1:3,B Alpha 1-1:4,B Alpha 1-1:5,B Alpha 1-1:6,B Alpha 1-1:7,B Alpha 1-1:8]
units group player; // [B Alpha 1-1:1 (R3vo),B Alpha 1-1:2,B Alpha 1-1:3,B Alpha 1-1:4,B Alpha 1-1:5,B Alpha 1-1:6,B Alpha 1-1:7,B Alpha 1-1:8]
units player; // [B Alpha 1-1:1 (R3vo),B Alpha 1-1:2,B Alpha 1-1:3,B Alpha 1-1:4,B Alpha 1-1:5,B Alpha 1-1:6,B Alpha 1-1:7,B Alpha 1-1:8]</sqf>  
units player; // [B Alpha 1-1:1 (R3vo),B Alpha 1-1:2,B Alpha 1-1:3,B Alpha 1-1:4,B Alpha 1-1:5,B Alpha 1-1:6,B Alpha 1-1:7,B Alpha 1-1:8]</sqf>


|seealso= [[group]] [[allGroups]] [[allUnits]] [[playableUnits]] [[switchableUnits]] [[vehicles]]
|seealso= [[group]] [[allGroups]] [[allUnits]] [[playableUnits]] [[switchableUnits]] [[vehicles]]
}}
}}


<dl class="command_description">
{{Note
|user= Kronzky
|timestamp= 20090925010300
|text= The returned array on MP clients is not updated when team members die (only when they are deleted). (''Tested on VBS2'')
}}


<dt></dt>
{{Note
<dd class="notedate">Posted on September 24, 2009</dd>
|user= Ilias38rus
<dt class="note">[[User:Kronzky|Kronzky]]</dt>
|timestamp= 20200703033600
<dd class="note">The returned array on MP clients is not updated when team members die (only when they are deleted). (''Tested on VBS2'')
|text= Seems to always return a list with the same order as the leader's squad menu.
<dt></dt>
}}
<dd class="notedate">Posted on July 3, 2020 - 03:36 (UTC)</dd>
<dt class="note">[[User:Ilias38rus|Ilias38rus]]</dt>
<dd class="note">
Seem to always return a list with the same order as the squad menu of the leader.
</dd>
 
</dl>

Revision as of 16:20, 20 March 2023

Hover & click on the images for description

Description

Description:
Returns an array with all the units in the group or group of the unit.
Since Arma 3 v2.02 the command can also return all units belonging to a certain side.
Groups:
GroupsObject Detection

Syntax

Syntax:
units type
Parameters:
type: Group, Object or (since Arma 3 v2.02) Side
Return Value:
Array of Objects - If type is a destroyed object, an empty array is returned

Examples

Example 1:
_myUnitCount = count units player;
Example 2:
_isInMyGroup = _soldier1 in units player;
Example 3:
_unitsEast = units opfor;
Example 4:
// Both methods are the same, the latter is preferred units group player; // [B Alpha 1-1:1 (R3vo),B Alpha 1-1:2,B Alpha 1-1:3,B Alpha 1-1:4,B Alpha 1-1:5,B Alpha 1-1:6,B Alpha 1-1:7,B Alpha 1-1:8] units player; // [B Alpha 1-1:1 (R3vo),B Alpha 1-1:2,B Alpha 1-1:3,B Alpha 1-1:4,B Alpha 1-1:5,B Alpha 1-1:6,B Alpha 1-1:7,B Alpha 1-1:8]

Additional Information

See also:
group allGroups allUnits playableUnits switchableUnits vehicles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Kronzky - c
Posted on Sep 25, 2009 - 01:03 (UTC)
The returned array on MP clients is not updated when team members die (only when they are deleted). (Tested on VBS2)
Ilias38rus - c
Posted on Jul 03, 2020 - 03:36 (UTC)
Seems to always return a list with the same order as the leader's squad menu.