playMusic: Difference between revisions

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m (Replaced <code> with <sqf>)
m (Some wiki formatting)
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* [[Arma 3 CfgMusic]]
* [[Arma 3 CfgMusic]]
* [[Arma 2: CfgMusic]]
* [[Arma 2: CfgMusic]]
* [[ArmA: CfgMusic]]
* [[ArmA: Armed Assault: CfgMusic]]
* [[Operation Flashpoint: CfgMusic]]


{{Feature | Informative | To stop the music, use {{ic|[[playMusic]] ""}}.}}
{{Feature|informative|To stop the music, use <sqf inline>playMusic "";</sqf>.}}


|s1= [[playMusic]] musicName
|s1= [[playMusic]] musicName
Line 52: Line 53:


|x3= Play from 00:00:01 to 00:00:05:
|x3= Play from 00:00:01 to 00:00:05:
<sqf>[] spawn {
<sqf>
[] spawn {
playMusic ["RadioAmbient5", 1];
playMusic ["RadioAmbient5", 1];
sleep 4;
sleep 4;
playMusic "";
playMusic "";
};</sqf>
};
</sqf>


|seealso= [[getMusicPlayedTime]] [[playSound]] [[say]] [[createSoundSource]] [[addMusicEventHandler]] [[fadeMusic]] [[Arma_3_Utilities#Jukebox|{{arma3}} Jukebox Utility]]
|seealso= [[getMusicPlayedTime]] [[playSound]] [[say]] [[createSoundSource]] [[addMusicEventHandler]] [[fadeMusic]] [[Arma_3_Utilities#Jukebox|{{arma3}} Jukebox Utility]]
}}
}}

Revision as of 02:17, 19 July 2022

Hover & click on the images for description

Description

Description:
Plays music defined in Description.ext's CfgMusic or config.cpp. If the musicName could not be found a message is logged into the .rpt file: Music <musicName> not found.
To stop the music, use playMusic "";.
Groups:
Sounds

Syntax

Syntax:
playMusic musicName
Parameters:
musicName: String - music classname
Return Value:
Nothing

Alternative Syntax

Syntax:
playMusic [musicName, start]
Parameters:
musicName: String - music classname
start: Number - start, in seconds. Can be negative.
Return Value:
Nothing

Examples

Example 1:
playMusic "RadioAmbient1";
Example 2:
playMusic ["RadioAmbient3", 3]; // start to play from 00:00:03
Example 3:
Play from 00:00:01 to 00:00:05:
[] spawn { playMusic ["RadioAmbient5", 1]; sleep 4; playMusic ""; };

Additional Information

See also:
getMusicPlayedTime playSound say createSoundSource addMusicEventHandler fadeMusic Arma 3 Jukebox Utility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note