setParticleRandom: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Replaced <code> with <sqf>)
m (Text replacement - ">Posted on July ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-07-$1")
Line 74: Line 74:


<dt><dt>
<dt><dt>
<dd class="notedate">Posted on July 03, 2013 - 15:35</dd>
<dd class="notedate">Posted on 2013-07-03 - 15:35</dd>
<dt class="note">[[User:Druid|Druid]]</dt>
<dt class="note">[[User:Druid|Druid]]</dt>
<dd class="note">Support of parameter <i>bounceOnSurface</i> ([[Number]] - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command [[setParticleParams]].<br>
<dd class="note">Support of parameter <i>bounceOnSurface</i> ([[Number]] - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command [[setParticleParams]].<br>


</dl>
</dl>

Revision as of 23:09, 13 May 2023

Hover & click on the images for description

Description

Description:
Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
particleSource setParticleRandom [ lifeTimeVar, positionVar, moveVelocityVar, rotationVelocityVar, sizeVar, colorVar, randomDirectionPeriodVar, randomDirectionIntensityVar, angleVar, bounceOnSurfaceVar ];
Groups:
Particles

Syntax

Syntax:
particleSource setParticleRandom [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface]
Parameters:
particleSource: Object
lifeTime: Number
position: Array of Number - In format [randomX, randomY, randomZ]
moveVelocity: Array of Number - In format [randomX, randomY, randomZ]
rotationVelocity: Number
size: Number
color: Color (RGBA)
directionPeriod: Number
directionIntensity: Number
angle: Number (Optional)
since Arma 3 logo black.png0.74
bounceOnSurface: Number (Optional)
Return Value:
Nothing

Examples

Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];

Additional Information

See also:
ParticleArray setParticleCircle setParticleParams ParticleTemplates setParticleClass particlesQuality setParticleFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2013-07-03 - 15:35
Druid
Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.