BIS fnc relPos: Difference between revisions

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|descr= Returns a position that is a specified distance and compass direction from the passed position or object.
|descr= Returns a position that is a specified distance and compass direction from the passed position or object.
{{Feature|arma3|In {{arma3}} use [[getPos]]' [[getPos#Alternative Syntax 2|alternative syntax]] instead.}}
{{Feature|arma3|In {{arma3}} use [[getPos]]' [[getPos#Syntax 3|alternative syntax]] instead.}}


|s1= [origin, distance, direction] call [[BIS_fnc_relPos]]
|s1= [origin, distance, direction] call [[BIS_fnc_relPos]]
Line 30: Line 30:
|r1= [[Position]]
|r1= [[Position]]


|x1= <code>[<nowiki/>[0,0,0], 1000, 50] [[call]] [[BIS_fnc_relPos]]; // [766.044,642.788,0]</code>
|x1= <sqf>[[0,0,0], 1000, 50] call BIS_fnc_relPos; // [766.044,642.788,0]</sqf>


|seealso= [[getPos]]
|seealso= [[getPos]]
}}
}}


<dl class="command_description">
{{Note
 
|user= Lawman Actual
<dt></dt>
|timestamp= 20160107192600
<dd class="notedate">Posted on January 7, 2016 - 19:26 (UTC)</dd>
|text= The function appears to work in two dimensions, and as such can be used to find the position of a target relative to the player if bearing and distance are known.
<dt class="note">[[User:Lawman Actual|Lawman Actual]]</dt>
<dd class="note">
The function appears to work in two dimensions, and as such can be used to find the position of a target relative to the player if bearing and distance are known.


However, if there is a significant change in elevation between yourself and the target, the distance registered on a rangefinder (which is measuring in a 3-dimensional straight line) will always be larger than the two-dimensional value required for [[BIS_fnc_relPos]] and as such air-strikes and ordnance called in using such a function can miss by several hundred metres in extreme cases.
However, if there is a significant change in elevation between yourself and the target, the distance registered on a rangefinder (which is measuring in a 3-dimensional straight line) will always be larger than the two-dimensional value required for [[BIS_fnc_relPos]] and as such air-strikes and ordnance called in using such a function can miss by several hundred metres in extreme cases.


Currently searching for a method which incorporates the azimuth of the rangefinder in calculation.
Currently searching for a method which incorporates the azimuth of the rangefinder in calculation.
</dd>
}}
 
</dl>

Latest revision as of 14:07, 13 July 2022

Hover & click on the images for description

Description

Description:
Returns a position that is a specified distance and compass direction from the passed position or object.
Arma 3
In Arma 3 use getPos' alternative syntax instead.
Execution:
call
Groups:
PositionsGeometry

Syntax

Syntax:
[origin, distance, direction] call BIS_fnc_relPos
Parameters:
origin: Object or Position - object or position which should be used as initial point.
distance: Number - distance from initial point
direction: Number - direction from the intial position
Return Value:
Position

Examples

Example 1:
[[0,0,0], 1000, 50] call BIS_fnc_relPos; // [766.044,642.788,0]

Additional Information

See also:
getPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Lawman Actual - c
Posted on Jan 07, 2016 - 19:26 (UTC)
The function appears to work in two dimensions, and as such can be used to find the position of a target relative to the player if bearing and distance are known. However, if there is a significant change in elevation between yourself and the target, the distance registered on a rangefinder (which is measuring in a 3-dimensional straight line) will always be larger than the two-dimensional value required for BIS_fnc_relPos and as such air-strikes and ordnance called in using such a function can miss by several hundred metres in extreme cases. Currently searching for a method which incorporates the azimuth of the rangefinder in calculation.