getOpticsMode: Difference between revisions

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* 3 - [[handgunWeapon|Handgun]]
* 3 - [[handgunWeapon|Handgun]]


|r1= [[String]] - Class name of the current optic mode of the current weapon
|r1= [[String]] - class name of the current optic mode of the current weapon


|x1= <sqf>
|x1= <sqf>

Latest revision as of 14:00, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the class name of the current optic mode of the current weapon.
Groups:
Object Manipulation

Syntax

Syntax:
unit getOpticsMode slot
Parameters:
unit: Object
slot: Number - can be one of:
Return Value:
String - class name of the current optic mode of the current weapon

Examples

Example 1:
player getOpticsMode 0; // get current weapon's optic mode player getOpticsMode 1; // get primary weapon's optic mode player getOpticsMode 2; // get launcher's optic mode player getOpticsMode 3; // get handgun's optic mode

Additional Information

See also:
setOpticsMode

Notes

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