weaponDisassemblyEnabled: Difference between revisions
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Killzone Kid (talk | contribs) (Created page with "{{RV|type=command |game1= arma3 |version1= 2.14 |branch= dev |arg= global |gr1= Weapons |descr= Returns true is weapon disassembly is enabled otherwise false. As d...") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|gr1= Weapons | |gr1= Weapons | ||
|descr= Returns | |descr= Returns if weapon disassembly is enabled. As disassembly can be enabled/disabled on both player and weapon, it might be necessary to check both. | ||
{{Feature|important|Beware that when weapon disassembly is disabled on the player, it is tracking | {{Feature|important| | ||
Beware that when the weapon disassembly is disabled on the player, it is tracking the unit itself. | |||
If the player leaves the server and another player joins into the same playable unit, they will not have the option to disassemble either. | |||
}} | |||
|s1= [[weaponDisassemblyEnabled]] entity | |s1= [[weaponDisassemblyEnabled]] entity | ||
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|r1= [[Boolean]] - [[true]] if enabled | |r1= [[Boolean]] - [[true]] if enabled | ||
|x1= <sqf>private _enabled = weaponDisassemblyEnabled player && weaponDisassemblyEnabled _weapon;</sqf> | |||
|x1= <sqf>_enabled = weaponDisassemblyEnabled player && weaponDisassemblyEnabled _weapon;</sqf> | |||
|seealso= [[enableWeaponDisassembly]] [[weapons]] [[action]] [[inGameUISetEventHandler]] | |seealso= [[enableWeaponDisassembly]] [[weapons]] [[action]] [[inGameUISetEventHandler]] | ||
}} | }} |
Revision as of 12:50, 21 April 2023
Description
- Description:
- Returns if weapon disassembly is enabled. As disassembly can be enabled/disabled on both player and weapon, it might be necessary to check both.
- Groups:
- Weapons
Syntax
- Syntax:
- weaponDisassemblyEnabled entity
- Parameters:
- entity: Object - player or weapon
- Return Value:
- Boolean - true if enabled
Examples
- Example 1:
Additional Information
Notes
-
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