Enfusion Blender Tools – Arma Reforger
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'''Enfusion Blender Tools''' (shortened to '''EBT''') is a Blender addon allowing for a good workflow between Blender and Workbench, and Enfusion in general. Primarily developed and tested with 3.6 LTS. | '''Enfusion Blender Tools''' (shortened to '''EBT''') is a Blender addon allowing for a good workflow between Blender and Workbench, and Enfusion in general. Primarily developed and tested with 3.6 LTS. | ||
{{Feature|informative|Enfusion Blender Tools '''Tutorials''' can be found at {{GameCategory|armaR|Modding|Tutorials|Official Tools|Enfusion Blender Tools | {{Feature|informative|Enfusion Blender Tools '''Tutorials''' can be found at {{GameCategory|armaR|Modding|Tutorials|Official Tools|Enfusion Blender Tools|text= Enfusion Blender Tools Tutorials}}.}} | ||
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* {{Link|Arma Reforger:Enfusion Blender Tools: Import/Export Animation|Enfusion animation (.txa file)}} | * {{Link|Arma Reforger:Enfusion Blender Tools: Import/Export Animation|Enfusion animation (.txa file)}} | ||
* FBX (.fbx file) - exporting single FBX file with automatic registration of model in Workbench | * FBX (.fbx file) - exporting single FBX file with automatic registration of model in Workbench | ||
* {{Link| | * {{Link|Arma Reforger:Enfusion Blender Tools: Batch FBX Export|Batch FBX export (.fbx file)}} - batch exporting of FBX files | ||
=== Misc === | === Misc === | ||
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If you intend to use TXA exporter and want to use Reforger library of {{Link|Arma Reforger:Animation Export Profiles|animation export profiles}}, it is also necessary to set up '''Export Profile Folder''' | If you intend to use TXA exporter and want to use Reforger library of {{Link|Arma Reforger:Animation Export Profiles|animation export profiles}}, it is also necessary to set up '''Export Profile Folder''' | ||
* Unzip {{hl|Arma Reforger Tools\Blender\EnfusionBlenderTools-Data.zip}} to any empty folder | * Unzip {{hl|Arma Reforger Tools\Blender\EnfusionBlenderTools-Data.zip}} to any empty folder | ||
* In '''Export Profile Folder''', press the ''''+'''<nowiki/>' button and set path to the directory where {{hl|EnfusionBlenderTools-Data.zip}} file was extracted (see image) | * In '''Export Profile Folder''', press the '<nowiki/>'''+'''<nowiki/>' button and set path to the directory where {{hl|EnfusionBlenderTools-Data.zip}} file was extracted (see image) | ||
Similar steps can also be performed to define the custom animation export profiles directory | Similar steps can also be performed to define the custom animation export profiles directory | ||
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=== Top Menu === | === Top Menu === | ||
In the top section of the viewport, '''Enfusion Tools (1)''' tab contains '''Import''' & '''Export''' sub menus where it is possible to | In the top section of the viewport, '''Enfusion Tools (1)''' tab contains '''Import''' & '''Export''' sub menus where it is possible to {{Link|#Import P3D}}, {{Link|#Import ASC|ASC file}} or {{Link|#Import FBX|FBX models}} and {{Link|#Export ASC}} or {{Link|#Export TXA}} animations. | ||
==== Import ASC ==== | ==== Import ASC ==== | ||
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==== Import FBX ==== | ==== Import FBX ==== | ||
This option activates import of | This option activates import of {{Link|Arma Reforger:Enfusion Blender Tools: Materials Preview|FBX with Enfusion Shaders}}. | ||
===== Remove All Objects ===== | ===== Remove All Objects ===== | ||
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==== Export TXA ==== | ==== Export TXA ==== | ||
Export the | Export the {{Link|Arma Reforger:Enfusion Blender Tools: Import/Export Animation|animation to the TXA format}}. | ||
=== Side section === | === Side section === | ||
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==== Object Tools ==== | ==== Object Tools ==== | ||
Object Tools '''(5)''' panel contains controls for | Object Tools '''(5)''' panel contains controls for {{Link|Arma Reforger:Enfusion Blender Tools: Objects Tools#Automatic sorting of objects|automatic object sorting into collections}} | ||
==== Material Tools ==== | ==== Material Tools ==== | ||
This section '''(6)''' contains options | This section '''(6)''' contains options {{Link|Arma Reforger:Enfusion Blender Tools: Objects Tools#Colliders .26 Layer Presets setup|colliders setup}}, light setup and {{Link|Arma Reforger:Enfusion Blender Tools: Materials Preview#Materials Synchronisation|(re)import of Enfusion Materials into Blender}} | ||
{{GameCategory|armaR|Modding|Official Tools}} | {{GameCategory|armaR|Modding|Official Tools|Enfusion Blender Tools}} |
Revision as of 13:24, 9 November 2023
Enfusion Blender Tools (shortened to EBT) is a Blender addon allowing for a good workflow between Blender and Workbench, and Enfusion in general. Primarily developed and tested with 3.6 LTS.
Features
Import
- ASC elevation (.asc file) - import an ASC elevation file (Esri grid) as terrain mesh
- Arma 3 P3D (.p3d file) - import P3D
- FBX (.fbx file) - import FBX with Enfusion Shaders
- Prefab (.et file) - importing models located in prefabs (including prefabs located in hierarchy). It is only working on prefabs where source FBX are available. Function is meant mainly for structures and baking MLODs
Export
- ASC elevation (.asc file)
- Enfusion animation (.txa file)
- FBX (.fbx file) - exporting single FBX file with automatic registration of model in Workbench
- Batch FBX export (.fbx file) - batch exporting of FBX files
Misc
- Object Tools - Various small tools helping with preparation of model for Workbench import
- Model Quality Assurance
Installation
- Download Blender LTS 3.6
- Download Arma Reforger Tools from Steam
- Install EBT addon from Arma Reforger Tools
\Blender \EnfusionBlenderTools-Plugin.zip (do not unzip it!) - Open Workbench and in Workbench → Options → Workbench settings turn on Enable net API (for communication with external applications) option
If you intend to use TXA exporter and want to use Reforger library of animation export profiles, it is also necessary to set up Export Profile Folder
- Unzip Arma Reforger Tools
\Blender \EnfusionBlenderTools-Data.zip to any empty folder - In Export Profile Folder, press the '+' button and set path to the directory where EnfusionBlenderTools-Data.zip file was extracted (see image)
Similar steps can also be performed to define the custom animation export profiles directory
Interface
Once addon is properly installed and activated, two new elements - (1) & (2) should be visible in main interface of Blender. Depending on used layout, right section of the menu might need to be expanded by clicking on small arrow on the right side of the viewport.
Top Menu
In the top section of the viewport, Enfusion Tools (1) tab contains Import & Export sub menus where it is possible to Import P3D, ASC file or FBX models and Export ASC or Export TXA animations.
Import ASC
Import a .asc terrain file.
Import P3D
Discard unsupported LODs
LODs like View Cargo/Gunner/Pilot, Roadway, Hitpoints, Paths and similar will be discarded from the import.
Layer Presets
Assign detected layers (geometry, physics)
Game Materials
Rename materials
Rename RVMATs to Enfusion equivalents.
Memory Points
Convert axis to single point
Convert two points with default rotation to single point with orientation axis.
Import FBX
This option activates import of FBX with Enfusion Shaders.
Remove All Objects
Remove any object present in the fbx file.
Export ASC
Export the terrain to .asc format.
Export TXA
Export the animation to the TXA format.
Side section
On the right side of the viewport, Enfusion Tools tab (2) you have following options:
Model Quality Assurance
In this panel (3) it is possible to adjust and execute Model Quality Assurance script which checks for common configuration & topology errors in the mesh.
Settings
Settings panel (4) contains options for Batch FBX export
Object Tools
Object Tools (5) panel contains controls for automatic object sorting into collections
Material Tools
This section (6) contains options colliders setup, light setup and (re)import of Enfusion Materials into Blender