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==Compilation Pack== | ==Compilation Pack== |
Revision as of 22:00, 7 November 2008
by the ACE Island Pack Team
Mod Info
Welcome to the ACE Island project by the ACE Island Pack Team.
Projects
CWC Island Pack
Info
The pack offers the Operation Flashpoint: Cold War Crisis islands Everon, Malden,
Kolgujev and Nogova of Operation Flashpoint: Resistance playable in Armed Assault.
They still use the old OFP WRP format. This means we can only have one ground
textures for the whole island.
By default all island have a fixed texture. However there is a way to change
the ground texture for each islands describe below.
The island use vegetation of Nogova for best performance and look compromise.
We hope to find someone to update the textures though.
Grass works for every island by default. The vegetation will sway in the wind.
For non ArmA ground textures you need the PROPER World addon to get grass and
clutter (link missing).
Almost all OFP and Resistance objects on the islands are replaced by their ArmA counterparts.
You are recommended to check out the island by foot.
The flying perspective won't give them justice to their excellent terrain.
Plans
- Convert all islands to ArmA WRP format.
- Improve the existing SAT textures and offer probably more variants.
- Offer vegetation replacement packs (winter, desert, north, etc).
- Replace the OFP woods with the ArmA woods (needs ArmA WRP format).
- No high quality SAT texture. 3rd party work possible. Please contact us.
Download
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Compilation Pack
Info
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Download
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Island list
CWC Island Pack
Compilation Pack
Installation
Preface
NEVER ever put addons (pbo files) in the ArmA\addons folder!
Instructions
Unpack the zip file into the .\ArmA folder itself.
The result is a folder called @ACE-Islands within the .\ArmA folder.
Additional information
HowTo get custom ground textures for each island (part 1)
1. Copy the userconfig folders from @ACE-Islands\Optional\dta into the .\ArmA\dta.
2. Copy the ace_island_rvmat_dta.pbo from @ACE-Islands\Optional to .\ArmA\@ACE-Islands\addons.
3. Go to .\ArmA\@ACE-Islands\addons.
4. Rename the ace_island_rvmat.pbo to ace_island_rvmat.pbobk
5. To revert to the preset textures simply revert the rename action.
HowTo switch ground textures (part 2)
1. Go to .\ArmA\Dta\userconfig.
2. Open the ace_island_select_texture.hpp file with a text editor.
You can chose the texture you want to test.
3. At the very end you have the list of available textures.
4. Replace the UPPERCASE string, like ARMA_BLATO, with a new one for the desired island.
You can check the different textures in
.\ArmA\Dta\userconfig\ace_island_texture_pictures folder.
#ifdef ACE_MALDEN #define ARMA_BLATO #endif #ifdef ACE_KOLGUJEV #define ARMA_LESLIST #endif #ifdef ACE_EVERON #define ARMA_LESJEH #endif #ifdef ACE_NOGOVA #define ARMA_TRAVA #endif
Server key file
Included in the release package.
The .bikey file is needed on the dedicated server in .\ArmA\keys.
BISign
Included in the release package.
The .bisign files are needed both on the dedicated server and client
in .\ArmA\@ACE-Islands\addons for each PBO, if a server only allows signed
files.
Linux server
For better readability the files still use case sensitivity.
Credits
ACE Island Pack Team
- Members:
- the-F
- Q
- ToDo