addVehicle: Difference between revisions
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(updated command description from topic in BI forums) |
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| Adds | | Adds a specified vehicle for use by a specified AI led group. The vehicle will be considered as an available vehicle for use by his group. |= Description | ||
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|x1= _group | |x1= _group addVehicle _vehicle |= Example 1 | ||
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| | | [[leaveVehicle]] |= See also | ||
}} | }} | ||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate"></dd> | |||
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt> | |||
<dd class="note"> | |||
* This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.<br> | |||
* More than one vehicle can be added to a group, and more than one group can be added to a vehicle.<br> | |||
* When deciding whether to board a vehicle, AI leaders seem to only consider the transport benefit of a vehicle, ignoring any combat benefits the vehicle may provide.</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 01:40, 22 November 2008
Description
- Description:
- Adds a specified vehicle for use by a specified AI led group. The vehicle will be considered as an available vehicle for use by his group.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- _group addVehicle _vehicle
Additional Information
- See also:
- leaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
-
- This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.
- More than one vehicle can be added to a group, and more than one group can be added to a vehicle.
- When deciding whether to board a vehicle, AI leaders seem to only consider the transport benefit of a vehicle, ignoring any combat benefits the vehicle may provide.
- This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.