titleRsc: Difference between revisions

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(add. ArmA2 classification)
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| Resource title - Resource can be defined in [[Description.ext]] Also see [[cutRsc]], with these two commands you can show two different resources at once.
| Resource title - Resource can be defined in [[Description.ext]] Also see [[cutRsc]], with these two commands you can show two different resources at once. |= Description
 
<i>type</i> may be one of:
 
• "PLAIN"
 
• "PLAIN DOWN"
 
• "BLACK"
 
• "BLACK FADED"
 
• "BLACK OUT"
 
• "BLACK IN"
 
• "WHITE OUT"
 
• "WHITE IN"
 
See [[Title Effect Type]] for more information about these types. |= Description
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|p1= [text, type, speed]: [[Array]] |= Parameter 1
|p1= [text, type, speed]: [[Array]] |= Parameter 1
|p2= text: [[String]] |= Parameter 2
|p2= text: [[String]] - the class name of the resource. ("Default" will remove the current resource.)|= Parameter 2
|p3= type: [[String]]. |= Parameter 3
|p3= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]] for more information about these values. |= Parameter 3
|p4= speed: [[Number]] - optional, default 1 |= Parameter 4
|p4= speed: [[Number]] - optional, default 1 |= Parameter 4



Revision as of 20:24, 23 July 2009

Hover & click on the images for description

Description

Description:
Resource title - Resource can be defined in Description.ext Also see cutRsc, with these two commands you can show two different resources at once.
Groups:
Uncategorised

Syntax

Syntax:
titleRsc [text, type, speed]
Parameters:
[text, type, speed]: Array
text: String - the class name of the resource. ("Default" will remove the current resource.)
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Type for more information about these values.
speed: Number - optional, default 1
Return Value:
Nothing

Examples

Example 1:
titleRsc ["BIS", "PLAIN"]

Additional Information

See also:
cutRsc

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 30 Jun, 2008
Dr_Eyeball
Using titleRsc (unlike cutRsc) for a HUD will mean:
  • the HUD will remain visible when you access the map and overlay it.
  • using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'.

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