camDestroy: Difference between revisions

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m (format)
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| '''camDestroy''' object |= Syntax
| [[camDestroy]] object |= Syntax


|p1= object: [[Object]] |= Parameter 1
|p1= object: [[Object]] |= Parameter 1
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|x1= <pre>camDestroy _cam</pre> |= Example 1
|x1= <code>[[camDestroy]] _cam</code> |= Example 1
|x2= <pre>
|x2= <code>
player cameraEffect ["terminate","back"];
[[player]] [[cameraEffect]] ["terminate","back"];
camDestroy _cam;
[[camDestroy]] _cam;
</pre> |= Example 2
</code> |= Example 2


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Revision as of 13:27, 15 September 2014

Hover & click on the images for description

Description

Description:
Destroy an object created with camCreate.camDestroy is conducted immediately, the command doesn't wait for camCommit.
Groups:
Uncategorised

Syntax

Syntax:
camDestroy object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
camDestroy _cam
Example 2:
player cameraEffect ["terminate","back"]; camDestroy _cam;

Additional Information

See also:
camCreatecameraEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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