captiveNum: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
m (formate) |
||
Line 26: | Line 26: | ||
|x1= <code | |x1= <code>_captivity = [[captiveNum]] _unit;</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 08:48, 27 August 2014
Description
- Description:
- Checks whether the unit is a captive. If the unit is a vehicle, its commander is checked instead. If a unit's captivity level was set as a Boolean, then the returned number is either 0 (for false) or 1 (for true).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_captivity = captiveNum _unit;
Additional Information
- See also:
- captivesetCaptive
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note