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==Overview== | ==Overview== | ||
Artificial Intelligence in Arma | |||
==AI Skill== | ==AI Skill== | ||
[[File:AI_Skill.png|thumb|AI Skill | [[File:AI_Skill.png|thumb|AI Skill interconnections]] | ||
The AI is characterized by a set of [[AI Sub-skills|sub-skills]]. | |||
==Notes== | Value of each of the [[AI Sub-skills|sub-skills]] is inherited either from [[skill]] value (set by skill slider in [[Mission Editor: Units|Insert Unit]] dialogue (default 0.6) or [[setSkill]] command) or directly defined by [[setSkill array]] command. | ||
This value is interpolated into the corresponding range defined in [[CfgAISkill]] and multiplied by a value set in ''Game Options/Difficulty - AI UNIT SKILL'' (skillFriendly/Enemy or derived precisionFriendly/Enemy in player's .Arma3Profile). | |||
See the screenshot with visualization of the process | |||
===AI Skill Notes=== | |||
Inserting [[Mission_Editor:_Groups|Groups]] (F2) in the editor sets the default skill of its units according to the rank defined in [[cfgGroups]] |
Revision as of 16:35, 26 November 2013
Overview
Artificial Intelligence in Arma
AI Skill
The AI is characterized by a set of sub-skills.
Value of each of the sub-skills is inherited either from skill value (set by skill slider in Insert Unit dialogue (default 0.6) or setSkill command) or directly defined by setSkill array command.
This value is interpolated into the corresponding range defined in CfgAISkill and multiplied by a value set in Game Options/Difficulty - AI UNIT SKILL (skillFriendly/Enemy or derived precisionFriendly/Enemy in player's .Arma3Profile).
See the screenshot with visualization of the process
AI Skill Notes
Inserting Groups (F2) in the editor sets the default skill of its units according to the rank defined in cfgGroups
Pages in category "AI"
The following 14 pages are in this category, out of 14 total.