BIS fnc call: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "Same as BIS_fnc_spawn just other name")
(Filled out page >> But I dunno what I'm doing << Shouldn't both this and BIS fnc spawn show "alternative syntax" and params? Are these examples right? I didn't write 'em)
Line 1: Line 1:
Same as [[BIS_fnc_spawn]] just other name
{{Function|= Comments
____________________________________________________________________________________________
 
| arma3 |= Game name
 
|0.50|= Game version
____________________________________________________________________________________________
 
| Execute given code with or without parameter. |= Description
____________________________________________________________________________________________
 
| [params, code] spawn '''BIS_fnc_call'''; |= Syntax
 
|p1= '''params''': [[Anything]] - function arguments |= Parameter 1
|p2= '''functionCode''': [[Code]] - function code |= Parameter 2
 
| [[Nothing]] |= Return value
____________________________________________________________________________________________
 
|x1= Show a message for the current player.
<code>[ ["Hello"], { [[hint]] [[_this]] [[select]] 0 } ] [[spawn]] [[BIS_fnc_call]];</code> |= Example 1
____________________________________________________________________________________________
 
|x2= Show a message to all connected players.
<code>[ ["Hello"], { [[hint]] [[_this]] [[select]] 0 }, "[[BIS_fnc_call]]", [[true]], [[false]], [[false]] ] [[spawn]] [[BIS_fnc_MP]];</code> |= Example 2
____________________________________________________________________________
 
| |= See also
 
}}
 
<!-- BEGIN Note Section -->
<dl class="command_description">
<!-- For example:
<dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd>
<dt class="note">'''[[User:User Name|]]'''</dt>
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code>
Isn't that awesome?!</dd> -->
</dl>
<!-- END Note Section -->
 
<h3 style="display:none">Bottom Section</h3>
<!-- Appropriate categories go here e.g. [[Category:Arma 3: Functions|{{uc:{{PAGENAME}}}}]] -->
 
[[Category:Arma 3:_Functions|mp]]

Revision as of 07:24, 27 April 2014

Hover & click on the images for description

Description

Description:
Execute given code with or without parameter.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[params, code] spawn BIS_fnc_call;
Parameters:
params: Anything - function arguments
functionCode: Code - function code
Return Value:
Nothing

Examples

Example 1:
Show a message for the current player. [ ["Hello"], { hint _this select 0 } ] spawn BIS_fnc_call;
Example 2:
Show a message to all connected players. [ ["Hello"], { hint _this select 0 }, "BIS_fnc_call", true, false, false ] spawn BIS_fnc_MP;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section