BIS fnc ambientAnimGetParams: Difference between revisions
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| [[animationState]] |= See also | | [[animationState]], [[BIS_fnc_ambientAnim]], [[BIS_fnc_ambientAnimCombat]] |= See also | ||
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Revision as of 01:28, 12 September 2016
Description
- Description:
/* Description: Feeds params of given animset to BIS_fnc_ambientAnim. */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 22, 2014 - 2330
- ffur2007slx2_5
- (A3 1.26) Sorting animation state by keyword:
("KNEEL" call BIS_fnc_ambientAnimGetParams) select 0; //return: ["amovpknlmstpslowwrfldnon"…]
Useful keywords are: "STAND", "WATCH", "GUARD", "LISTEN_BRIEFING", "LEAN_ON_TABLE", "LEAN", "SIT_AT_TABLE", "KNEEL", "PRONE_INJURED", "BRIEFING" ect.