deleteAt: Difference between revisions

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<dt class="note">[[User:Heeeere's Johnny!|Heeeere's Johnny!]]</dt>
<dt class="note">[[User:Heeeere's Johnny!|Heeeere's Johnny!]]</dt>
<dd class="note"> <code>_array deleteAt 0</code>is almost 60x faster than<code>_array = _array - [_array select 0]</code>(Tested with an array of 10.000 strings, iterating through it using a for-from-to-do loop)
<dd class="note"> <code>_array deleteAt 0</code>is almost 60x faster than<code>_array = _array - [_array select 0]</code>(Tested with an array of 10.000 strings, iterating through it using a for-from-to-do loop)
</dd>
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<dd class="notedate">Posted on May 21, 2015 - 10:38 (UTC)</dd>
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>
<dd class="note">
Array "shift" implementation using [[deleteAt]], alternative to [[BIS_fnc_arrayShift]]
<code>KK_fnc_shift <nowiki>=</nowiki> {
_this [[deleteAt]] 0
};
// Example
arr <nowiki>=</nowiki> [1,2,3];
arr [[call]] KK_fnc_shift; //return of function is 1, arr now is [2,3]</code>
</dd>
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Revision as of 11:38, 21 May 2015

Hover & click on the images for description

Description

Description:
Removes array element at the given index and returns removed element (modifies the original array, just like resize or set).
Groups:
Uncategorised

Syntax

Syntax:
array deleteAt index
Parameters:
array: Array
index: Number
Return Value:
Anything - returns the value of deleted element

Examples

Example 1:
_arr = [1,2,3]; _rem = _arr deleteAt 1; hint str [_rem, _arr]; //[2,[1,3]]

Additional Information

See also:
deleteRangesetresizeselectinfindtoArraytoStringforEachcountpushBackappendsort

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on October 15, 2014 - 16:55 (UTC)
Heeeere's Johnny!
_array deleteAt 0is almost 60x faster than_array = _array - [_array select 0](Tested with an array of 10.000 strings, iterating through it using a for-from-to-do loop)
Posted on May 21, 2015 - 10:38 (UTC)
Killzone Kid
Array "shift" implementation using deleteAt, alternative to BIS_fnc_arrayShift KK_fnc_shift = { _this deleteAt 0 }; // Example arr = [1,2,3]; arr call KK_fnc_shift; //return of function is 1, arr now is [2,3]