isBurning: Difference between revisions
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m (template:command argument fix) |
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| '''isBurning''' unit |= Syntax | | '''isBurning''' unit |= Syntax | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>[[if]] ([[isBurning]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code>|= | |x1= <code>[[if]] ([[isBurning]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[getBleedingRemaining]], [[setBleedingRemaining]], [[isBleeding]], [[inflamed]] |= | | [[getBleedingRemaining]], [[setBleedingRemaining]], [[isBleeding]], [[inflamed]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:34, 7 April 2019
Description
- Description:
- Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
-
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