enableWeaponDisassembly: Difference between revisions
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| '''enableWeaponDisassembly''' enable |= Syntax | | '''enableWeaponDisassembly''' enable |= Syntax | ||
|p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons |= | |p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons |PARAMETER1= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
| s2= entity '''enableWeaponDisassembly''' enable |= Syntax | | s2= entity '''enableWeaponDisassembly''' enable |= Syntax | ||
|p21= entity: [[Object]] - unit or static weapon |= | |p21= entity: [[Object]] - unit or static weapon |PARAMETER1= | ||
|p22= enable: [[Boolean]] - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |= | |p22= enable: [[Boolean]] - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |PARAMETER2= | ||
| r2= [[Nothing]] |= | | r2= [[Nothing]] |RETURNVALUE= | ||
|x1= <code> [[enableWeaponDisassembly]] [[false]];</code>|= | |x1= <code> [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE1= | ||
|x2= <code> soldier1 [[enableWeaponDisassembly]] [[false]];</code>|= | |x2= <code> soldier1 [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE2= | ||
|x3= <code> mortar1 [[enableWeaponDisassembly]] [[false]];</code>|= | |x3= <code> mortar1 [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE3= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[weapons]], [[action]], [[inGameUISetEventHandler]] |= | | [[weapons]], [[action]], [[inGameUISetEventHandler]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Enables or disables disassembly of static weapons. Could be applied to local player, to another unit or to static weapon directly.
- Groups:
- Uncategorised
Syntax
- Syntax:
- enableWeaponDisassembly enable
- Parameters:
- enable: Boolean - false to prevent local player from being able to disassemble static weapons
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- entity enableWeaponDisassembly enable
- Parameters:
- entity: Object - unit or static weapon
- enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
- Return Value:
- Nothing
Examples
- Example 1:
enableWeaponDisassembly false;
- Example 2:
soldier1 enableWeaponDisassembly false;
- Example 3:
mortar1 enableWeaponDisassembly false;
Additional Information
- See also:
- weaponsactioninGameUISetEventHandler
Notes
-
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