terrainIntersectAtASL: Difference between revisions
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| Checks for intersection of terrain between two ASL positions. Same as [[terrainIntersectASL]], only returns intersect position instead of [[Boolean]] |= | | Checks for intersection of terrain between two ASL positions. Same as [[terrainIntersectASL]], only returns intersect position instead of [[Boolean]] |DESCRIPTION= | ||
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| '''terrainIntersectAtASL''' [pos1, pos2] |= | | '''terrainIntersectAtASL''' [pos1, pos2] |SYNTAX= | ||
|p1= [pos1, pos2]: [[Array]]|= | |p1= [pos1, pos2]: [[Array]]|PARAMETER1= | ||
|p2= pos1: [[Array]] - start position in format [[PositionASL]]|= | |p2= pos1: [[Array]] - start position in format [[PositionASL]]|PARAMETER2= | ||
|p3= pos2: [[Array]] - end position in format [[PositionASL]]|= | |p3= pos2: [[Array]] - end position in format [[PositionASL]]|PARAMETER3= | ||
| [[Array]] - intersect position in format [[PositionASL]] |= | | [[Array]] - intersect position in format [[PositionASL]] |RETURNVALUE= | ||
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|x1= <code>_posASL = [[terrainIntersectAtASL]] <nowiki>[</nowiki>[[eyePos]] [[player]], [[getPosASL]] chopper];</code> |= | |x1= <code>_posASL = [[terrainIntersectAtASL]] <nowiki>[</nowiki>[[eyePos]] [[player]], [[getPosASL]] chopper];</code> |EXAMPLE1= | ||
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|[[terrainIntersectASL]], [[lineIntersectsSurfaces]], [[intersect]], [[lineIntersects]], [[lineIntersectsWith]], [[terrainIntersect]], [[lineIntersectsObjs]], [[checkVisibility]] |= | |[[terrainIntersectASL]], [[lineIntersectsSurfaces]], [[intersect]], [[lineIntersects]], [[lineIntersectsWith]], [[terrainIntersect]], [[lineIntersectsObjs]], [[checkVisibility]] |SEEALSO= | ||
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Revision as of 14:50, 7 April 2019
Description
- Description:
- Checks for intersection of terrain between two ASL positions. Same as terrainIntersectASL, only returns intersect position instead of Boolean
- Groups:
- Uncategorised
Syntax
- Syntax:
- terrainIntersectAtASL [pos1, pos2]
- Parameters:
- [pos1, pos2]: Array
- pos1: Array - start position in format PositionASL
- pos2: Array - end position in format PositionASL
- Return Value:
- Array - intersect position in format PositionASL
Examples
- Example 1:
_posASL = terrainIntersectAtASL [eyePos player, getPosASL chopper];
Additional Information
- See also:
- terrainIntersectASLlineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectlineIntersectsObjscheckVisibility
Notes
-
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