assignAsCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Undo revision 106808 by Lou Montana - BIS_fnc_assignPlayerRole has incorrect and misleading code) |
Lou Montana (talk | contribs) m (>_>) |
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|x1= <code>_soldier1 [[assignAsCargo]] | |x1= <code>_soldier1 [[assignAsCargo]] _truck; | ||
[_soldier1] [[orderGetIn]] [[true]];</code> |= Example 1 | [_soldier1] [[orderGetIn]] [[true]];</code> |= Example 1 | ||
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Revision as of 19:27, 26 April 2018
Description
- Description:
- Assign a unit as cargo of a vehicle. Used together with orderGetIn to order a unit to get in as cargo into a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the cargo space of the vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName assignAsCargo vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 assignAsCargo _truck; [_soldier1] orderGetIn true;
Additional Information
- See also:
- assignAsDriverassignAsGunnerassignAsCommandermoveInCargomoveInCommandermoveInDrivermoveInGunnermoveInTurretassignedVehicleunassignVehicleleaveVehicle
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Command Group: Vehicle Assignment
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters