BIS fnc typeText2: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| Types a structured text on the screen, letter by letter, cursor blinking | | Types a structured text on the screen, letter by letter, cursor blinking. |= Description | ||
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| | | [stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call [[BIS_fnc_typeText2]] |= Syntax | ||
|p1= stringLines: [[Array]] of [[String|Strings]] - array containing blocks of text with same structured text formatting. | |||
* Every text block is an array of text and formatting tag. | |||
* Blocks don't have to span over whole line. |= Parameter 1 | |||
|p2= posX: [[Number]] - (Optional, default 0) |= Parameter 2 | |||
|p3= posY: [[Number]] - (Optional, default 0) |= Parameter 3 | |||
|p4= alignBottom: [[Boolean]] - (Optional, default [[true]]) |= Parameter 4 | |||
|p5= rootFormat: [[String]] - (Optional, default "<t >%1</t>") |= Parameter 5 | |||
| | |p6= abortParams: [[Array]] - (Optional, default []) |= Parameter 6 | ||
| |= Return value | |p7= abortCond: [[Code]] - (Optional, default { [[false]] }) |= Parameter 7 | ||
|p8= playSounds: [[Boolean]] - (Optional, default [[true]]) |= Parameter 8 | |||
| [[Nothing]] |= Return value | |||
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["10 MINUTES LATER ...","align = 'center' shadow = '1' size = '1.0'"] | ["10 MINUTES LATER ...","align = 'center' shadow = '1' size = '1.0'"] | ||
] | ] | ||
] spawn BIS_fnc_typeText2;</code> |= | ] [[spawn]] [[BIS_fnc_typeText2]];</code> |= Example 1 | ||
|x2= <code><nowiki>[</nowiki>["Hello there"], [[safeZoneW]] / 2, [[safeZoneH]] / 2, [[true]], "<t font='PuristaBold'>%1</t>", [], { [[false]] }, [[true]]] [[spawn]] [[BIS_fnc_typeText2]];</code> |= Example 2 | |||
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|exec= spawn |= Execution | |||
| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]] |= See also | | [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]] |= See also |
Revision as of 15:47, 30 April 2018
Description
- Description:
- Types a structured text on the screen, letter by letter, cursor blinking.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call BIS_fnc_typeText2
- Parameters:
- stringLines: Array of Strings - array containing blocks of text with same structured text formatting.
- Every text block is an array of text and formatting tag.
- Blocks don't have to span over whole line.
- posX: Number - (Optional, default 0)
- posY: Number - (Optional, default 0)
- alignBottom: Boolean - (Optional, default true)
- rootFormat: String - (Optional, default "<t >%1</t>")
- abortParams: Array - (Optional, default [])
- abortCond: Code - (Optional, default { false })
- playSounds: Boolean - (Optional, default true)
- Return Value:
- Nothing
Examples
- Example 1:
[ [ ["CAMP ROGAIN,","align = 'center' shadow = '1' size = '0.7' font='PuristaBold'"], ["RESSUPLY POINT","align = 'center' shadow = '1' size = '0.7'","#aaaaaa"], ["","<br/>"], ["10 MINUTES LATER ...","align = 'center' shadow = '1' size = '1.0'"] ] ] spawn BIS_fnc_typeText2;
- Example 2:
[["Hello there"], safeZoneW / 2, safeZoneH / 2, true, "<t font='PuristaBold'>%1</t>", [], { false }, true] spawn BIS_fnc_typeText2;
Additional Information
Notes
-
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