BIS fnc nearestPosition: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| | | Function to find the nearest Object or position from a list, when compared to a given reference. |= Description | ||
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| [items, origin] call [[BIS_fnc_nearestPosition]] |= Syntax | |||
| | |p1= items: [[Array]] of [[Object]], [[Location]], [[Group]], [[String]] (marker) '''and/or''' [[Position]] - note that for a group, '''leader's position''' is used |= Parameter 1 | ||
| | |p2= origin: [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] |= Parameter 2 | ||
| |= Return value | | [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] - the closest from ''items'' |= Return value | ||
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|x1= <code> | |x1= <code>{{codecomment|// Find the nearest marker from player}} | ||
_nearestMarker = <nowiki>[</nowiki>[[allMapMarkers]], [[player]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |= Example 1 | |||
_nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition; | |||
|x2= <code>{{codecomment|// Find the nearest marker to trigger using trigger onActivation code}} | |||
_nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition; | _nearestMarker = <nowiki>[</nowiki>[[allMapMarkers]], [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |= Example 1 | ||
</code> |= | |||
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| |= See also | | [[nearObjects]], [[nearestObject]], [[nearestObjects]], [[BIS_fnc_nearestPoint]], [[BIS_fnc_nearestNum]], [[BIS_fnc_nearestRoad]], [[BIS_fnc_nearestHelipad]], [[BIS_fnc_isPosBlacklisted]] |= See also | ||
}} | }} | ||
Revision as of 16:54, 23 May 2018
Description
- Description:
- Function to find the nearest Object or position from a list, when compared to a given reference.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [items, origin] call BIS_fnc_nearestPosition
- Parameters:
- items: Array of Object, Location, Group, String (marker) and/or Position - note that for a group, leader's position is used
- origin: Object, Location, Group, String (marker) or Position
- Return Value:
- Object, Location, Group, String (marker) or Position - the closest from items
Examples
- Example 1:
// Find the nearest marker from player _nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition;
- Example 2:
// Find the nearest marker to trigger using trigger onActivation code _nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition;
Additional Information
- See also:
- nearObjectsnearestObjectnearestObjectsBIS_fnc_nearestPointBIS_fnc_nearestNumBIS_fnc_nearestRoadBIS_fnc_nearestHelipadBIS_fnc_isPosBlacklisted
Notes
-
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