get3DENAttribute: Difference between revisions

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(Technically this command has many alt syntaxes but it should be ok to just specify it takes Eden ID as well)
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| Returns value of a given entity's [[Eden_Editor:_Entity_Attributes|attribute]] in [[Eden Editor]].
| Returns the value of the given entity's [[Eden_Editor:_Entity_Attributes|attribute]] in [[Eden Editor]].
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An attribute is identified by its <tt>property</tt> (<tt>data</tt> when it's engine-drive attribute) value in config. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]].
An attribute is identified by its <tt>property</tt> (<tt>data</tt> when it's engine-drive attribute) value in config. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]].

Revision as of 16:44, 27 August 2018

Hover & click on the images for description

Description

Description:
Returns the value of the given entity's attribute in Eden Editor.

An attribute is identified by its property (data when it's engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes.
Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!
Groups:
Uncategorised

Syntax

Syntax:
entity get3DENAttribute attribute
Parameters:
entity: Eden Entity or Eden ID
attribute: String - attribute property
Return Value:
Array with Anything

Examples

Example 1:
systemChat str ((get3DENMouseOver select 1) get3DENAttribute "name"); // returns variable name of object under cursor

Additional Information

See also:
set3DENAttribute set3DENAttributes set3DENMissionAttributes get3DENMissionAttribute clear3DENAttribute

Notes

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Notes


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