playerSide: Difference between revisions
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| Returns the player's [[Side|side]]. This is valid even when the player controlled person is dead (a difference from [[side]] [[player]]). |= Description | | Returns the player's [[Side|side]]. This is valid even when the player controlled person is dead (a difference from [[side]] [[player]]).<br><br> | ||
{{Informative | [[playerSide]] will not change automatically if [[player]] [[join]]s a [[group]] on different [[side]]. However, [[selectPlayer]] command can and does change [[playerSide]], so the following code will change the side of the player including [[playerSide]]: | |||
<code>[[private]] _player <nowiki>=</nowiki> [[player]]; | |||
<nowiki>[</nowiki>[[player]]] [[join]] [[createGroup]] [[east]]; | |||
[[selectNoPlayer]]; | |||
[[selectPlayer]] _player; | |||
[[hint]] [[str]] [[playerSide]]; // EAST</code>}} |= Description | |||
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Revision as of 21:52, 3 January 2019
Description
- Description:
- Returns the player's side. This is valid even when the player controlled person is dead (a difference from side player).
- Groups:
- Uncategorised
Syntax
- Syntax:
- playerSide
- Return Value:
- Side
Examples
- Example 1:
if (side man1 == playerSide) then { hint "man1 is on your side!"; };
- Example 2:
switch (playerSide) do { case west: { hint "You are BLUFOR"; }; case east: { hint "You are OPFOR"; }; };
Additional Information
- See also:
- SidesidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 27 Jan, 2008
- Dr_Eyeball
-
playerSide defaults to west for JIP players early on during initialization regardless of their side.
So if you are a JIP player on another side (like east), you will need to cater for this for any early initializations. - Posted on 13 Oct, 2008
- Dr_Eyeball
- playerSide also shows your starting side, even if your side changes to enemy due to a bad rating. In that case, playerSide != side player.