scriptName: Difference between revisions

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m (format)
(Fixed the note of Vigilante (contained unusable code))
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<dd class="note">
<dd class="note">
[[scriptName]] is good when you want to load the handle of some spawn or call with some name:<br>
[[scriptName]] is good when you want to load the handle of some spawn or call with some name:<br>
on top of leetscript.sqf
<code>
<code>
[[scriptName]] "LEETSCRIPT";
[] [[spawn]] {
GLOBAL_SCR_NAME = [] [[spawn]] "leetscript.sqf";
    [[scriptName]] "Example";
[[hint]] [[format]] ["%1",GLOBAL_SCR_NAME];
    [[systemChat]] [[str]] example_scripthandle; // System: Example
//display "LEETSCRIPT"</code>
}</code>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 12:35, 9 January 2019

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Description

Description:
Assign a user friendly name to the VM script this command is executed from. Once name is assigned, it cannot be changed.
Groups:
Uncategorised

Syntax

Syntax:
scriptName name
Parameters:
name: String -
Return Value:
Nothing

Examples

Example 1:
scriptName "leetScript.sqf";
Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 17:39, 13 June 2009 (CEST)
Vigilante
scriptName is good when you want to load the handle of some spawn or call with some name:
[] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }


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