getObjectDLC: Difference between revisions
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|p1= obj: [[Object]] |= | |p1= obj: [[Object]] |= | ||
| [[Number]] or [[Nothing]] |= | | [[Number]] or [[Nothing]] |RETURNVALUE= | ||
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} [[else]] { | } [[else]] { | ||
[[hint]] "This object is vanilla"; | [[hint]] "This object is vanilla"; | ||
};</code>|= | };</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] |= | | [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
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}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Returns appID of the DLC the object belongs to or nil if object is vanilla.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
Additional Information
- See also:
- getDLCs getPersonUsedDLCs getMissionDLCs
Notes
-
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