playMusic: Difference between revisions
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| Plays music defined in [[Description.ext#CfgMusic]] or config.cpp. To stop the music execute [[playMusic]] "" or give the start time which is beyond the music duration [[playMusic]] ["SomeMusic", 1000]; <br><br> | | Plays music defined in [[Description.ext#CfgMusic]] or config.cpp. To stop the music execute [[playMusic]] "" or give the start time which is beyond the music duration [[playMusic]] ["SomeMusic", 1000]; <br><br> | ||
For Arma 3 music, see [[Arma 3 CfgMusic]]. Since Arma 3 v1.67 one can use [[Arma_3_Utilities#Jukebox|Jukebox Utility]] to preview in-game music. |= | For Arma 3 music, see [[Arma 3 CfgMusic]]. Since Arma 3 v1.67 one can use [[Arma_3_Utilities#Jukebox|Jukebox Utility]] to preview in-game music. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''playMusic''' name |= | | '''playMusic''' name |SYNTAX= | ||
| p1 = name : [[String]] - music class | | p1 = name : [[String]] - music class | ||
|[[Nothing]] |= | |[[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|s2= '''playMusic''' [name, start] |= | |s2= '''playMusic''' [name, start] |SYNTAX= 2 | ||
|p21= [name, start]: [[Array]] |= | |p21= [name, start]: [[Array]] |PARAMETER1= | ||
|p22 = name: [[String]] - music class |= | |p22 = name: [[String]] - music class |PARAMETER2= | ||
|p23= start: [[Number]] - start from (seconds). Could be negative. |= | |p23= start: [[Number]] - start from (seconds). Could be negative. |PARAMETER3= | ||
|r2= [[Nothing]] |= | |r2= [[Nothing]] |RETURNVALUE= 2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1 = <code>[[playMusic]] "RadioAmbient1";</code> |= | |x1 = <code>[[playMusic]] "RadioAmbient1";</code> |EXAMPLE1= | ||
|x2 = <code>[[playMusic]] ["RadioAmbient3", 3]; //start from 00:00:03</code> |= | |x2 = <code>[[playMusic]] ["RadioAmbient3", 3]; //start from 00:00:03</code> |EXAMPLE2= | ||
|x3 = Play from 00:00:01 to 00:00:05<code>0 = [] [[spawn]] { | |x3 = Play from 00:00:01 to 00:00:05<code>0 = [] [[spawn]] { | ||
[[playMusic]] ["RadioAmbient5", 1]; | [[playMusic]] ["RadioAmbient5", 1]; | ||
[[sleep]] 4; | [[sleep]] 4; | ||
[[playMusic]] ""; | [[playMusic]] ""; | ||
};</code> |= | };</code> |EXAMPLE3= | ||
| [[getMusicPlayedTime]], [[playSound]], [[say]], [[createSoundSource]], [[addMusicEventHandler]] |= | | [[getMusicPlayedTime]], [[playSound]], [[say]], [[createSoundSource]], [[addMusicEventHandler]] |SEEALSO= | ||
}} | }} |
Revision as of 14:44, 7 April 2019
Description
- Description:
- Plays music defined in Description.ext#CfgMusic or config.cpp. To stop the music execute playMusic "" or give the start time which is beyond the music duration playMusic ["SomeMusic", 1000];
For Arma 3 music, see Arma 3 CfgMusic. Since Arma 3 v1.67 one can use Jukebox Utility to preview in-game music. - Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- playMusic [name, start]
- Parameters:
- [name, start]: Array
- name: String - music class
- start: Number - start from (seconds). Could be negative.
- Return Value:
- Nothing
Examples
- Example 1:
playMusic "RadioAmbient1";
- Example 2:
playMusic ["RadioAmbient3", 3]; //start from 00:00:03
- Example 3:
- Play from 00:00:01 to 00:00:05
0 = [] spawn { playMusic ["RadioAmbient5", 1]; sleep 4; playMusic ""; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Crowe
- You can get all Music Types from Arma:_cfgMusic http://community.bistudio.com/wiki/Arma_2:_Music#top
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Command Group: Sounds