BIS fnc execVM: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|PARAMETER1= |p22=" to "|PARAMETER21= |p22=") |
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|1.00|Game version= | |1.00|Game version= | ||
|arg= |MPARGUMENTS= | |arg= |MPARGUMENTS= | ||
|eff= local | | |||
|eff= local |Effects in MP= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|s2= [argument(s), filename] call [[BIS_fnc_execVM]] | | |s2= [argument(s), filename] call [[BIS_fnc_execVM]] |Alternative Syntax= | ||
|p21= argument(s): [[Any Value]] - Arguments are passed to script as magic variable [[_this]]. |PARAMETER21= | |p21= argument(s): [[Any Value]] - Arguments are passed to script as magic variable [[_this]]. |PARAMETER21= | ||
|p22= filename: [[String]] | | |p22= filename: [[String]] |PARAMETER22= | ||
|r2= [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. | | |r2= [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. |RETURNVALUE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_spawn]], [[BIS_fnc_call]] |SEEALSO= | | [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_spawn]], [[BIS_fnc_call]] |SEEALSO= | ||
}} | }} | ||
Revision as of 12:04, 3 September 2019
Description
- Description:
- execVM desired script with desired argument(s). This function is only really useful when combined with BIS_fnc_MP to execute a script remotely.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- filename call BIS_fnc_execVM
- Parameters:
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Alternative Syntax
- Syntax:
- [argument(s), filename] call BIS_fnc_execVM
- Parameters:
- argument(s): Any Value - Arguments are passed to script as magic variable _this.
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Examples
- Example 1:
"Bonus\initializeExtras.sqf" call BIS_fnc_execVM;
- Example 2:
[player,"reposition.sqf"] call BIS_fnc_execVM;
- Example 3:
[[[_param1, _param2], "addBonus.sqf"], "BIS_fnc_execVM", true] call BIS_fnc_MP;
Additional Information
Notes
-
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