BIS fnc randomPos: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "\|([0-9]{1}.[0-9]{2})\|\= " to "|$1|Game version= ")
Line 7: Line 7:


|TKOH |=
|TKOH |=
|1.00|=
|1.00|Game version=
____________________________________________________________________________________________
____________________________________________________________________________________________
| Selects random position according to given params within given area |DESCRIPTION=
| Selects random position according to given params within given area |DESCRIPTION=

Revision as of 12:07, 3 September 2019


Hover & click on the images for description

Description

Description:
Selects random position according to given params within given area
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[whitelist, blacklist, code] call BIS_fnc_randomPos
Parameters:
[whitelist, blacklist, code]: Array
whitelist (Optional): Array - whitelisted areas. If not given, whole map is used. Areas could be:
blacklist (Optional): Array - blacklisted areas. If not given, water is blacklisted. Areas could be:
  • Object - trigger
  • String - marker name or special tags names: "water" - exclude water, "ground" - exclude land
  • Array - in format [center, radius] or [center, [a, b, angle, rect]]
  • Location - location.
code (Optional): Code - custom condition which should return true for current position candidate passed in _this variable to be accepted. If not specified all candidates are accepted
Return Value:
Array - position candidate in format [x,y,z] or [0,0] if position cannot be found

Examples

Example 1:
_randomPosMapNoWater = [] call BIS_fnc_randomPos;
Example 2:
_randomPosMapNoWater = [nil, ["water"]] call BIS_fnc_randomPos;
Example 3:
_randomPosMapNoLand = [nil, ["ground"]] call BIS_fnc_randomPos;
Example 4:
_randomPosMap = [nil, []] call BIS_fnc_randomPos;
Example 5:
_randomPosAroundPlayer = [[[position player, 50]],[]] call BIS_fnc_randomPos;

Additional Information

See also:
BIS_fnc_randomPosTriggerBIS_fnc_getAreaBIS_fnc_findSafePos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section