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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) (Fix categories, parameters and some template) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Executes ''code''. Used as part of construct, such as [[while]], [[with]], [[for]] and [[switch]]. The ''code'' is always executed in [[missionNamespace]] unless [[do]] is used with [[with]] as an argument. |DESCRIPTION= | | Executes ''code''. Used as part of a construct, such as [[while]], [[with]], [[for]] and [[switch]]. The ''code'' is always executed in [[missionNamespace]] unless [[do]] is used with [[with]] as an argument. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| construct | | construct [[do]] code |SYNTAX= | ||
|p1 = construct: [[while]] | |p1= construct: One of: | ||
* [[While Type]] ([[while]]) | |||
* [[With Type]] ([[with]]) | |||
* [[For Type]] ([[for]]) | |||
* [[Switch Type]] ([[switch]]) |PARAMETER1= | |||
|p2= code: [[Code]] |PARAMETER2= | |||
| [[Anything]] |RETURNVALUE= | | [[Anything]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[while]] {b > a} [[do]] {a = a + 1};</code> | |||
|x2= | |x1= <code>[[while]] { b > a } [[do]] { a = a + 1 };</code> |EXAMPLE1= | ||
|x2= Repair all members of a group to such a level that they are able to stand up: | |||
<code>{ | |||
[[while]] {![[canStand]] [[Magic Variables|_x]] && [[alive]] [[Magic Variables|_x]]} [[do]] { | |||
[[Magic Variables|_x]] [[setDamage]] ([[damage]] [[_x]] - 0.01); | |||
}; | |||
} [[forEach]] [[units]] [[group]] unitname;</code> |EXAMPLE2= | } [[forEach]] [[units]] [[group]] unitname;</code> |EXAMPLE2= | ||
| [[Control Structures]] |SEEALSO= | | [[Control Structures]] |SEEALSO= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA| | [[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3| | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:ArmA: Control Structures| | [[Category:ArmA: Control Structures|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Program Flow| | [[Category:Command Group: Program Flow|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:47, 19 September 2019
Description
- Description:
- Executes code. Used as part of a construct, such as while, with, for and switch. The code is always executed in missionNamespace unless do is used with with as an argument.
- Groups:
- Uncategorised
Syntax
- Syntax:
- construct do code
- Parameters:
- construct: One of:
- While Type (while)
- With Type (with)
- For Type (for)
- Switch Type (switch)
- code: Code
- Return Value:
- Anything
Examples
- Example 1:
while { b > a } do { a = a + 1 };
- Example 2:
- Repair all members of a group to such a level that they are able to stand up:
{ while {!canStand _x && alive _x} do { _x setDamage (damage _x - 0.01); }; } forEach units group unitname;
Additional Information
- See also:
- Control Structures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- ArmA: Control Structures
- Command Group: Program Flow