setEffectiveCommander: Difference between revisions
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m (updated version to 1.96) |
Lou Montana (talk | contribs) m (arma3dev → arma3) |
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| | | arma3 |Game name= | ||
|1.96|Game version= | |1.96|Game version= | ||
|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= | ||
|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= | ||
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|vehicle | |vehicle [[setEffectiveCommander]] person |SYNTAX= | ||
|p1 = vehicle: [[Object]] | |p1 = vehicle: [[Object]] | ||
|p2 = person: [[Object]] | |p2 = person: [[Object]] | ||
| [[Nothing]]|RETURNVALUE= | | [[Nothing]]|RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1 = <code>[[vehicle]] [[player]] [[setEffectiveCommander]] [[player]];</code> |EXAMPLE1= | |x1 = <code>[[vehicle]] [[player]] [[setEffectiveCommander]] [[player]];</code> |EXAMPLE1= | ||
| [[effectiveCommander]], [[commander]], [[vehicleMoveInfo]] |SEEALSO= | | [[effectiveCommander]], [[commander]], [[vehicleMoveInfo]] |SEEALSO= | ||
}} | }} | ||
Revision as of 21:01, 29 October 2019
Description
- Description:
- Sets effectiveCommander of the given vehicle. Effective commander is the person who commands the vehicle, i.e. gives commands to the driver. Every time a person gets in or out of a vehicle, effective commander eligibility is recalculated by the engine based on the current crew. Use this command to force desired effective commander. In multiplayer, execute globally.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setEffectiveCommander person
- Parameters:
- vehicle: Object
- person: Object
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setEffectiveCommander player;
Additional Information
Notes
-
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Notes
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