getCompatiblePylonMagazines: Difference between revisions

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m (Text replacement - "|= Game version" to "|Game version=")
m (Category:Pages using duplicate arguments in template calls)
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| vehicle '''getCompatiblePylonMagazines''' pylon|SYNTAX=
|s1= vehicle '''getCompatiblePylonMagazines''' pylon|


|p1 = vehicle: [[Object]] - aircraft object
|p1 = vehicle: [[Object]] - aircraft object|
|p2 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from <tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons
|p2 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from <tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons|


| [[Array]] |RETURNVALUE= |RETURNVALUE=
|r1= [[Array]] |


| s2=vehicleClass '''getCompatiblePylonMagazines''' pylon|SYNTAX=
| s2=vehicleClass '''getCompatiblePylonMagazines''' pylon|


|p21 = vehicleClass: [[String]] - aircraft config class
|p21 = vehicleClass: [[String]] - aircraft config class|
|p22 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from <tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons
|p22 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from |<tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons|


| r2=[[Array]] |RETURNVALUE= |RETURNVALUE=
| r2=[[Array]] |
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|x1= <code>[[vehicle]] [[player]] [[getCompatiblePylonMagazines]] 0; // returns array of arrays containing all compatible magazines</code> |EXAMPLE1=
|x1= <code>[[vehicle]] [[player]] [[getCompatiblePylonMagazines]] 0; // returns array of arrays containing all compatible magazines</code> |EXAMPLE1
|x2= <code>"Plane_Fighter_01_Base_F" [[getCompatiblePylonMagazines]] 3; // returns array of compatible magazines for the 3rd pylon</code> |EXAMPLE2=
|x2= <code>"Plane_Fighter_01_Base_F" [[getCompatiblePylonMagazines]] 3; // returns array of compatible magazines for the 3rd pylon</code> |EXAMPLE2
|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; // returns array of compatible magazines for the 1st pylon</code> |EXAMPLE3=
|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; // returns array of compatible magazines for the 1st pylon</code> |EXAMPLE3
|x4= Get all pylon names for "Plane_Fighter_01_Base_F" <code>[[private]] _allPylons = "true" [[configClasses]] (
|x4= Get all pylon names for "Plane_Fighter_01_Base_F" <code>[[private]] _allPylons = "true" [[configClasses]] (
[[configFile]]  
[[configFile]]  
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"pylonBayCenter5",
"pylonBayCenter5",
"pylonBayCenter6"
"pylonBayCenter6"
]*/</code> |EXAMPLE3=
]*/</code> |EXAMPLE3
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|[[Arma 3 Vehicle Loadouts]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]] |SEEALSO=
|seealso=[[Arma 3 Vehicle Loadouts]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]]


}}
}}

Revision as of 16:41, 24 February 2020


Hover & click on the images for description

Description

Description:
Get array of compatible pylon magazines
Groups:
Uncategorised

Syntax

Syntax:
vehicle getCompatiblePylonMagazines pylon
Parameters:
vehicle: Object - aircraft object
pylon: Number - pylon id or String - pylon class name from TransportPylonsComponent >> pylons class (see Example 4). 0 or "" to return all compatible magazines from all pylons
Return Value:
Array

Alternative Syntax

Syntax:
vehicleClass getCompatiblePylonMagazines pylon
Parameters:
vehicleClass: String - aircraft config class
pylon: Number - pylon id or String - pylon class name from
Return Value:
Array

Examples

Example 1:
vehicle player getCompatiblePylonMagazines 0; // returns array of arrays containing all compatible magazines
Example 2:
"Plane_Fighter_01_Base_F" getCompatiblePylonMagazines 3; // returns array of compatible magazines for the 3rd pylon
Example 3:
jet1 getCompatiblePylonMagazines "pylon1"; // returns array of compatible magazines for the 1st pylon
Example 4:
Get all pylon names for "Plane_Fighter_01_Base_F" private _allPylons = "true" configClasses ( configFile >> "CfgVehicles" >> "Plane_Fighter_01_Base_F" >> "Components" >> "TransportPylonsComponent" >> "pylons" ) apply {configName _x}; hint str _allPylons; /* return: [ "pylon1", "pylon2", "pylon3", "pylon4", "pylonBayRight1", "pylonBayLeft1", "pylonBayCenter1", "pylonBayCenter2", "pylonBayCenter3", "pylonBayCenter4", "pylonBayCenter5", "pylonBayCenter6" ]*/

Additional Information

See also:
Arma 3 Vehicle LoadoutsgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout

Notes

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Notes

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